Sep 18, 2005, 05:32 PM // 17:32
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#1
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Krytan Explorer
Join Date: Aug 2005
Guild: The Zephyr Of Tyria [tZoT]
Profession: A/
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Abaddon's Mouth
Every time I get into that mission, after you kill an ether seal, then you have to lure Mursaat out or your basically dead. Its not the first door, its a bit after you kill those two bosses. But everytime we try to lure the whole mob attacks us. Suggestions ?
Last edited by Claire Wolf; Sep 18, 2005 at 05:54 PM // 17:54..
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Sep 18, 2005, 06:39 PM // 18:39
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#2
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Ascalonian Squire
Join Date: Jul 2005
Profession: R/E
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I never had this problem before, i just usually lure out the nearest jades out of the seal area (dont attack the seal), kill the two bosses, and then the other group. You have to have a good puller, and a group tat listens, and watches out for markings on the map.
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Sep 18, 2005, 07:23 PM // 19:23
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#3
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Krytan Explorer
Join Date: Sep 2005
Location: Campbell, California
Guild: Legio Imortalii
Profession: W/Mo
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Okay, you have to KNOW how to lure. The problem with people sometimes is if warriors rush the bosses too soon. Make sure a ranger or someone with a bow lures enemies before the bosses, if there is any, then lure the bosses forward a bit.
Remember to have someone bring disruption moves just in case.
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Sep 18, 2005, 08:48 PM // 20:48
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#4
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Desert Nomad
Join Date: Aug 2005
Profession: Mo/
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Now that you're all jealous of my paint skills, that hopefully answers the OP's question. I wasn't sure what 2 bosses he was having trouble with. >.> If something doesn't make sense, PM me and I'll try to explain better.
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Sep 18, 2005, 08:54 PM // 20:54
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#5
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Krytan Explorer
Join Date: Aug 2005
Guild: The Zephyr Of Tyria [tZoT]
Profession: A/
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He was having trouble with ? She. And its the part with the Mursaat monk.. We've tried luring, but everything gets aggroed. Glitch ?
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Sep 18, 2005, 09:55 PM // 21:55
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#6
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Desert Nomad
Join Date: Aug 2005
Profession: Mo/
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That area should have 2 or 3 mobs, so they shouldn't all aggro at once. The problem is probably a warrior running in too far and aggro'ing the other mob(s).
Keep luring the bosses until they're both at the doorway before you begin the assault. If the mursaat monk wanders over to start healing, draw the bosses out even farther so the monk goes back to patroling. If you absolutely want to, you could draw the monk out with the bosses and just nuke him first.
The only reason everything in the are would aggro is human error. :\
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Sep 18, 2005, 10:04 PM // 22:04
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#7
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Krytan Explorer
Join Date: Jun 2005
Location: Hell's Precipice
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A longbow solves the luring and a mesmer solves the monk.
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Sep 19, 2005, 01:40 AM // 01:40
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#8
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Jungle Guide
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longbow, stormbow, all good. mesmer, shutdown. then nuke.
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